LevelAttack NameTypeCat.Att.Acc.PPEffect %
Drill Run 80 95 10 --
The user crashes into its target while rotating its body like a drill. Critical hits land more easily.
Pluck 60 100 20 --
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
Peck 35 100 35 --
The target is jabbed with a sharply pointed beak or horn.
Growl -- 100 40 --
The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered.
Leer -- 100 30 100
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
Fury Attack 15 85 20 --
The target is jabbed repeatedly with a horn or beak two to five times in a row.
5 Leer -- 100 30 100
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
9 Fury Attack 15 85 20 --
The target is jabbed repeatedly with a horn or beak two to five times in a row.
13 Pursuit 40 100 20 --
An attack move that inflicts double damage if used on a target that is switching out of battle.
17 Aerial Ace 60 -- 20 --
The user confounds the target with speed, then slashes. The attack lands without fail.
23 Mirror Move -- -- 20 --
The user counters the target by mimicking the target's last move.
29 Agility -- -- 30 --
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
35 Assurance 60 100 10 --
If the target has already taken some damage in the same turn, this attack's power is doubled.
41 Roost -- -- 10 --
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
47 Drill Peck 80 100 20 --
A corkscrewing attack with the sharp beak acting as a drill.
53 Drill Run 80 95 10 --
The user crashes into its target while rotating its body like a drill. Critical hits land more easily.