LevelAttack NameTypeCat.Att.Acc.PPEffect %
Mud Sport -- -- 15 --
The user covers itself with mud. It weakens Electric-type moves for five turns.
Tackle 50 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
Harden -- -- 30 --
The user stiffens all the muscles in its body to raise its Defense stat.
Bind 15 85 20 100
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
4 Curse -- -- 10 --
A move that works differently for the Ghost type than for all other types.
7 Rock Throw 50 90 15 --
The user picks up and throws a small rock at the target to attack.
10 Rock Tomb 60 95 15 100
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
13 Rage 20 100 20 --
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
16 Stealth Rock -- -- 20 --
The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle.
19 Rock Polish -- -- 20 --
The user polishes its body to reduce drag. It can sharply raise the Speed stat.
20 Gyro Ball ?? 100 5 --
The user tackles the target with a high-speed spin. The slower the user, the greater the damage.
22 Smack Down 50 100 15 100
The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.
25 Dragon Breath 60 100 20 30
The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis.
28 Slam 80 75 20 --
The target is slammed with a long tail, vines, etc., to inflict damage.
31 Screech -- 85 40 --
An earsplitting screech harshly reduces the target's Defense stat.
34 Rock Slide 75 90 10 30
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
37 Sand Tomb 35 85 15 100
The user traps the target inside a harshly raging sandstorm for four to five turns.
40 Iron Tail 100 75 15 30
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
43 Dig 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
46 Stone Edge 100 80 5 --
The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
49 Double-Edge 120 100 15 --
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
52 Sandstorm -- -- 10 --
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.