LevelAttack NameTypeCat.Att.Acc.PPEffect %
Tackle 50 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
Foresight -- -- 40 --
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit.
6 Quick Attack 40 100 30 --
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
11 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
14 Sonic Boom ?? 90 20 --
The target is hit with a destructive shock wave that always inflicts 20 HP damage.
17 Detect -- -- 5 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
22 Supersonic -- 55 20 --
The user generates odd sound waves from its body. It may confuse the target.
27 Uproar 90 100 10 --
The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
30 Pursuit 40 100 20 --
An attack move that inflicts double damage if used on a target that is switching out of battle.
33 Ancient Power 60 100 5 10
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
38 Hypnosis -- 60 20 --
The user employs hypnotic suggestion to make the target fall into a deep sleep.
43 Wing Attack 60 100 35 --
The target is struck with large, imposing wings spread wide to inflict damage.
46 Screech -- 85 40 --
An earsplitting screech harshly reduces the target's Defense stat.
49 U-turn 70 100 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
54 Air Slash 75 95 15 30
The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
57 Bug Buzz 90 100 10 10
The user vibrates its wings to generate a damaging sound wave. It may also lower the target's Sp. Def stat.