LevelAttack NameTypeCat.Att.Acc.PPEffect %
Ice Fang 65 95 15 10
The user bites with cold-infused fangs. It may also make the target flinch or leave it frozen.
Fire Fang 65 95 15 10
The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned.
Thunder Fang 65 95 15 10
The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis.
Leer -- 100 30 100
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
Tackle 50 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
Odor Sleuth -- -- 40 --
Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit.
Bite 60 100 25 30
The target is bitten with viciously sharp fangs. It may make the target flinch.
5 Odor Sleuth -- -- 40 --
Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit.
8 Bite 60 100 25 30
The target is bitten with viciously sharp fangs. It may make the target flinch.
12 Helping Hand -- -- 20 --
The user assists an ally by boosting the power of its attack.
15 Take Down 90 85 20 --
A reckless, full-body charge attack for slamming into the target. It also damages the user a little.
20 Work Up -- -- 30 --
The user is roused, and its Attack and Sp. Atk stats increase.
24 Crunch 80 100 15 20
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
29 Roar -- -- 20 --
The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.
36 Retaliate 70 100 5 --
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
42 Reversal ?? 100 15 --
An all-out attack that becomes more powerful the less HP the user has.
51 Last Resort 140 100 5 --
This move can be used only after the user has used all the other moves it knows in the battle.
59 Giga Impact 150 90 5 --
The user charges at the target using every bit of its power. The user must rest on the next turn.
63 Play Rough 90 90 10 10
The user plays rough with the target and attacks it. This may also lower the target's Attack stat.